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A Classroom Outsourcing Experience for Software Engineering Learning

机译:用于软件工程学习的课堂外包经验

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摘要

Outsourcing of software development is a key part of globalization, oft misunderstood by computer science students, and possibly a cause of declining enrollments in the field. The authors developed and implemented an outsourcing experience for students in an advanced software engineering course. Student teams at two universities developed game playing programs and outsourced key parts of their systems to the other university. Results show students improved their understanding of outsourcing, developed better appreciation for the importance of software engineering techniques, and created ad hoc communication protocols between teams. The paper concludes with recommendations for expanding the approach used to other universities to create a more inclusive computer science and software engineering teaching environment.
机译:软件开发的外包是全球化的关键部分,经常被计算机科学专业的学生误解,并且可能是该领域入学人数下降的原因。作者在高级软件工程课程中为学生开发和实施了外包经验。两所大学的学生团队开发了游戏程序,并将系统的关键部分外包给另一所大学。结果表明,学生提高了对外包的理解,对软件工程技术的重要性有了更好的理解,并在团队之间建立了专门的交流协议。本文最后提出了一些建议,建议将这种方法扩展到其他大学,以创建一个更具包容性的计算机科学和软件工程教学环境。

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